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/*
* affine.h -- Affine Transforms for 2d objects
* Copyright (C) 2002 Charles Yates <charles.yates@pandora.be>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA
*/
#ifndef _AFFINE_H
#define _AFFINE_H
#include <math.h>
/** Affine transforms for 2d image manipulation. Current provides shearing and
rotating support.
*/
typedef struct {
double matrix[2][2];
} affine_transform_t;
void affine_transform_init( affine_transform_t *this );
void affine_transform_rotate( affine_transform_t *this, double angle );
void affine_transform_shear( affine_transform_t *this, double shear );
void affine_transform_scale( affine_transform_t *this, double sx, double sy );
double affine_transform_mapx( affine_transform_t *this, int x, int y );
double affine_transform_mapy( affine_transform_t *this, int x, int y );
#endif