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#ifndef QABSTRACTBUTTON_H
#define QABSTRACTBUTTON_H
#include <QtWidgets/qtwidgetsglobal.h>
#include <QtGui/qicon.h>
#include <QtGui/qkeysequence.h>
#include <QtWidgets/qwidget.h>
QT_REQUIRE_CONFIG(abstractbutton);
QT_BEGIN_NAMESPACE
class QButtonGroup;
class QAbstractButtonPrivate;
class Q_WIDGETS_EXPORT QAbstractButton : public QWidget
{
Q_OBJECT
Q_PROPERTY(QString text READ text WRITE setText)
Q_PROPERTY(QIcon icon READ icon WRITE setIcon)
Q_PROPERTY(QSize iconSize READ iconSize WRITE setIconSize)
#ifndef QT_NO_SHORTCUT
Q_PROPERTY(QKeySequence shortcut READ shortcut WRITE setShortcut)
#endif
Q_PROPERTY(bool checkable READ isCheckable WRITE setCheckable)
Q_PROPERTY(bool checked READ isChecked WRITE setChecked DESIGNABLE isCheckable NOTIFY toggled USER true)
Q_PROPERTY(bool autoRepeat READ autoRepeat WRITE setAutoRepeat)
Q_PROPERTY(bool autoExclusive READ autoExclusive WRITE setAutoExclusive)
Q_PROPERTY(int autoRepeatDelay READ autoRepeatDelay WRITE setAutoRepeatDelay)
Q_PROPERTY(int autoRepeatInterval READ autoRepeatInterval WRITE setAutoRepeatInterval)
Q_PROPERTY(bool down READ isDown WRITE setDown DESIGNABLE false)
public:
explicit QAbstractButton(QWidget *parent = Q_NULLPTR);
~QAbstractButton();
void setText(const QString &text);
QString text() const;
void setIcon(const QIcon &icon);
QIcon icon() const;
QSize iconSize() const;
#ifndef QT_NO_SHORTCUT
void setShortcut(const QKeySequence &key);
QKeySequence shortcut() const;
#endif
void setCheckable(bool);
bool isCheckable() const;
bool isChecked() const;
void setDown(bool);
bool isDown() const;
void setAutoRepeat(bool);
bool autoRepeat() const;
void setAutoRepeatDelay(int);
int autoRepeatDelay() const;
void setAutoRepeatInterval(int);
int autoRepeatInterval() const;
void setAutoExclusive(bool);
bool autoExclusive() const;
#if QT_CONFIG(buttongroup)
QButtonGroup *group() const;
#endif
public Q_SLOTS:
void setIconSize(const QSize &size);
void animateClick(int msec = 100);
void click();
void toggle();
void setChecked(bool);
Q_SIGNALS:
void pressed();
void released();
void clicked(bool checked = false);
void toggled(bool checked);
protected:
void paintEvent(QPaintEvent *e) Q_DECL_OVERRIDE = 0;
virtual bool hitButton(const QPoint &pos) const;
virtual void checkStateSet();
virtual void nextCheckState();
bool event(QEvent *e) Q_DECL_OVERRIDE;
void keyPressEvent(QKeyEvent *e) Q_DECL_OVERRIDE;
void keyReleaseEvent(QKeyEvent *e) Q_DECL_OVERRIDE;
void mousePressEvent(QMouseEvent *e) Q_DECL_OVERRIDE;
void mouseReleaseEvent(QMouseEvent *e) Q_DECL_OVERRIDE;
void mouseMoveEvent(QMouseEvent *e) Q_DECL_OVERRIDE;
void focusInEvent(QFocusEvent *e) Q_DECL_OVERRIDE;
void focusOutEvent(QFocusEvent *e) Q_DECL_OVERRIDE;
void changeEvent(QEvent *e) Q_DECL_OVERRIDE;
void timerEvent(QTimerEvent *e) Q_DECL_OVERRIDE;
protected:
QAbstractButton(QAbstractButtonPrivate &dd, QWidget* parent = Q_NULLPTR);
private:
Q_DECLARE_PRIVATE(QAbstractButton)
Q_DISABLE_COPY(QAbstractButton)
friend class QButtonGroup;
};
QT_END_NAMESPACE
#endif // QABSTRACTBUTTON_H