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#ifndef QMENU_P_H
#define QMENU_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtWidgets/private/qtwidgetsglobal_p.h>
#if QT_CONFIG(menubar)
#include "QtWidgets/qmenubar.h"
#endif
#include "QtWidgets/qstyleoption.h"
#include "QtCore/qdatetime.h"
#include "QtCore/qmap.h"
#include "QtCore/qhash.h"
#include "QtCore/qbasictimer.h"
#include "private/qwidget_p.h"
#include <qpa/qplatformmenu.h>
QT_REQUIRE_CONFIG(menu);
QT_BEGIN_NAMESPACE
class QTornOffMenu;
class QEventLoop;
template <typename T>
class QSetValueOnDestroy
{
public:
QSetValueOnDestroy(T &toSet, T value)
: toSet(toSet)
, value(value)
{ }
~QSetValueOnDestroy() { toSet = value; }
private:
T &toSet;
T value;
};
class QMenuSloppyState
{
Q_DISABLE_COPY(QMenuSloppyState)
public:
QMenuSloppyState()
: m_enabled(false)
, m_uni_directional(false)
, m_select_other_actions(false)
, m_use_reset_action(true)
{ }
~QMenuSloppyState() { reset(); }
void initialize(QMenu *menu)
{
m_menu = menu;
m_uni_directional = menu->style()->styleHint(QStyle::SH_Menu_SubMenuUniDirection, 0, menu);
m_uni_dir_fail_at_count = short(menu->style()->styleHint(QStyle::SH_Menu_SubMenuUniDirectionFailCount, 0, menu));
m_select_other_actions = menu->style()->styleHint(QStyle::SH_Menu_SubMenuSloppySelectOtherActions, 0 , menu);
m_timeout = short(menu->style()->styleHint(QStyle::SH_Menu_SubMenuSloppyCloseTimeout));
m_discard_state_when_entering_parent = menu->style()->styleHint(QStyle::SH_Menu_SubMenuResetWhenReenteringParent);
m_dont_start_time_on_leave = menu->style()->styleHint(QStyle::SH_Menu_SubMenuDontStartSloppyOnLeave);
reset();
}
void reset();
bool enabled() const { return m_enabled; }
enum MouseEventResult {
EventIsProcessed,
EventShouldBePropagated,
EventDiscardsSloppyState
};
void startTimer()
{
if (m_enabled)
m_time.start(m_timeout, m_menu);
}
void startTimerIfNotRunning()
{
if (!m_time.isActive())
startTimer();
}
void stopTimer()
{
m_time.stop();
}
void enter();
void childEnter();
void leave();
void childLeave();
static qreal slope(const QPointF &p1, const QPointF &p2)
{
const QPointF slope = p2 - p1;
if (qFuzzyIsNull(slope.x()))
return 9999;
return slope.y() / slope.x();
}
bool checkSlope(qreal oldS, qreal newS, bool wantSteeper)
{
if (wantSteeper)
return oldS <= newS;
return newS <= oldS;
}
MouseEventResult processMouseEvent(const QPointF &mousePos, QAction *resetAction, QAction *currentAction)
{
if (m_parent)
m_parent->stopTimer();
if (!m_enabled)
return EventShouldBePropagated;
startTimerIfNotRunning();
if (!m_sub_menu) {
reset();
return EventShouldBePropagated;
}
QSetValueOnDestroy<bool> setFirstMouse(m_first_mouse, false);
QSetValueOnDestroy<QPointF> setPreviousPoint(m_previous_point, mousePos);
if (resetAction && resetAction->isSeparator()) {
m_reset_action = Q_NULLPTR;
m_use_reset_action = true;
} else if (m_reset_action != resetAction) {
if (m_use_reset_action && resetAction) {
const QList<QAction *> actions = m_menu->actions();
const int resetIdx = actions.indexOf(resetAction);
const int originIdx = actions.indexOf(m_origin_action);
if (resetIdx > -1 && originIdx > -1 && qAbs(resetIdx - originIdx) > 1)
m_use_reset_action = false;
}
m_reset_action = resetAction;
}
if (m_action_rect.contains(mousePos)) {
startTimer();
return currentAction == m_menu->menuAction() ? EventIsProcessed : EventShouldBePropagated;
}
if (m_uni_directional && !m_first_mouse && resetAction != m_origin_action) {
bool left_to_right = m_menu->layoutDirection() == Qt::LeftToRight;
QRect sub_menu_rect = m_sub_menu->geometry();
QPoint sub_menu_top =
left_to_right? sub_menu_rect.topLeft() : sub_menu_rect.topRight();
QPoint sub_menu_bottom =
left_to_right? sub_menu_rect.bottomLeft() : sub_menu_rect.bottomRight();
qreal prev_slope_top = slope(m_previous_point, sub_menu_top);
qreal prev_slope_bottom = slope(m_previous_point, sub_menu_bottom);
qreal current_slope_top = slope(mousePos, sub_menu_top);
qreal current_slope_bottom = slope(mousePos, sub_menu_bottom);
bool slopeTop = checkSlope(prev_slope_top, current_slope_top, sub_menu_top.y() < mousePos.y());
bool slopeBottom = checkSlope(prev_slope_bottom, current_slope_bottom, sub_menu_bottom.y() > mousePos.y());
bool rightDirection = false;
int mouseDir = int(m_previous_point.y() - mousePos.y());
if (mouseDir >= 0) {
rightDirection = rightDirection || slopeTop;
}
if (mouseDir <= 0) {
rightDirection = rightDirection || slopeBottom;
}
if (m_uni_dir_discarded_count >= m_uni_dir_fail_at_count && !rightDirection) {
m_uni_dir_discarded_count = 0;
return EventDiscardsSloppyState;
}
if (!rightDirection)
m_uni_dir_discarded_count++;
else
m_uni_dir_discarded_count = 0;
}
return m_select_other_actions ? EventShouldBePropagated : EventIsProcessed;
}
void setSubMenuPopup(const QRect &actionRect, QAction *resetAction, QMenu *subMenu);
bool hasParentActiveDelayTimer() const;
void timeout();
int timeForTimeout() const { return m_timeout; }
bool isTimerId(int timerId) const { return m_time.timerId() == timerId; }
QMenu *subMenu() const { return m_sub_menu; }
private:
QMenu *m_menu = nullptr;
QAction *m_reset_action = nullptr;
QAction *m_origin_action = nullptr;
QRectF m_action_rect;
QPointF m_previous_point;
QPointer<QMenu> m_sub_menu;
QMenuSloppyState *m_parent = nullptr;
QBasicTimer m_time;
short m_uni_dir_discarded_count = 0;
short m_uni_dir_fail_at_count = 0;
short m_timeout = 0;
bool m_init_guard = false;
bool m_first_mouse = true;
bool m_enabled : 1;
bool m_uni_directional : 1;
bool m_select_other_actions : 1;
bool m_discard_state_when_entering_parent : 1;
bool m_dont_start_time_on_leave : 1;
bool m_use_reset_action : 1;
};
class QMenuPrivate : public QWidgetPrivate
{
Q_DECLARE_PUBLIC(QMenu)
public:
QMenuPrivate() :
itemsDirty(false),
hasCheckableItems(false),
collapsibleSeparators(true),
toolTipsVisible(false),
delayedPopupGuard(false),
hasReceievedEnter(false),
hasHadMouse(false),
aboutToHide(false),
tearoff(false),
tornoff(false),
tearoffHighlighted(false),
doChildEffects(false)
{ }
~QMenuPrivate()
{
delete scroll;
if (!platformMenu.isNull() && !platformMenu->parent())
delete platformMenu.data();
}
void init();
QPlatformMenu *createPlatformMenu();
void setPlatformMenu(QPlatformMenu *menu);
void syncPlatformMenu();
#ifdef Q_OS_OSX
void moveWidgetToPlatformItem(QWidget *w, QPlatformMenuItem* item);
#endif
static QMenuPrivate *get(QMenu *m) { return m->d_func(); }
int scrollerHeight() const;
//item calculations
QRect actionRect(QAction *) const;
mutable QVector<QRect> actionRects;
mutable QHash<QAction *, QWidget *> widgetItems;
void updateActionRects() const;
void updateActionRects(const QRect &screen) const;
QRect popupGeometry() const;
QRect popupGeometry(int screen) const;
int getLastVisibleAction() const;
//selection
static QMenu *mouseDown;
QPoint mousePopupPos;
QAction *currentAction = nullptr;
#ifdef QT_KEYPAD_NAVIGATION
QAction *selectAction = nullptr;
QAction *cancelAction = nullptr;
#endif
struct DelayState {
DelayState()
{ }
void initialize(QMenu *parent)
{
this->parent = parent;
}
void start(int timeout, QAction *toStartAction)
{
if (timer.isActive() && toStartAction == action)
return;
action = toStartAction;
timer.start(timeout,parent);
}
void stop()
{
action = 0;
timer.stop();
}
QMenu *parent = nullptr;
QAction *action = nullptr;
QBasicTimer timer;
} delayState;
enum SelectionReason {
SelectedFromKeyboard,
SelectedFromElsewhere
};
QWidget *topCausedWidget() const;
QAction *actionAt(QPoint p) const;
void setFirstActionActive();
void setCurrentAction(QAction *, int popup = -1, SelectionReason reason = SelectedFromElsewhere, bool activateFirst = false);
void popupAction(QAction *, int, bool);
void setSyncAction();
//scrolling support
struct QMenuScroller {
enum ScrollLocation { ScrollStay, ScrollBottom, ScrollTop, ScrollCenter };
enum ScrollDirection { ScrollNone=0, ScrollUp=0x01, ScrollDown=0x02 };
int scrollOffset = 0;
QBasicTimer scrollTimer;
quint8 scrollFlags = ScrollNone;
quint8 scrollDirection = ScrollNone;
QMenuScroller() { }
~QMenuScroller() { }
} *scroll = nullptr;
void scrollMenu(QMenuScroller::ScrollLocation location, bool active=false);
void scrollMenu(QMenuScroller::ScrollDirection direction, bool page=false, bool active=false);
void scrollMenu(QAction *action, QMenuScroller::ScrollLocation location, bool active=false);
//synchronous operation (ie exec())
QEventLoop *eventLoop = nullptr;
QPointer<QAction> syncAction;
//search buffer
QString searchBuffer;
QBasicTimer searchBufferTimer;
//passing of mouse events up the parent hierarchy
QPointer<QMenu> activeMenu;
bool mouseEventTaken(QMouseEvent *);
//used to walk up the popup list
struct QMenuCaused {
QPointer<QWidget> widget;
QPointer<QAction> action;
};
virtual QVector<QPointer<QWidget> > calcCausedStack() const;
QMenuCaused causedPopup;
void hideUpToMenuBar();
void hideMenu(QMenu *menu);
//index mappings
inline QAction *actionAt(int i) const { return q_func()->actions().at(i); }
inline int indexOf(QAction *act) const { return q_func()->actions().indexOf(act); }
//tear off support
QPointer<QTornOffMenu> tornPopup;
QMenuSloppyState sloppyState;
//default action
QPointer<QAction> defaultAction;
QAction *menuAction = nullptr;
QAction *defaultMenuAction = nullptr;
void setOverrideMenuAction(QAction *);
void _q_overrideMenuActionDestroyed();
//firing of events
void activateAction(QAction *, QAction::ActionEvent, bool self=true);
void activateCausedStack(const QVector<QPointer<QWidget> > &, QAction *, QAction::ActionEvent, bool);
void _q_actionTriggered();
void _q_actionHovered();
void _q_platformMenuAboutToShow();
bool hasMouseMoved(const QPoint &globalPos);
void adjustMenuScreen(const QPoint &p);
void updateLayoutDirection();
QPointer<QPlatformMenu> platformMenu;
QPointer<QAction> actionAboutToTrigger;
QPointer<QWidget> noReplayFor;
class ScrollerTearOffItem : public QWidget {
public:
enum Type { ScrollUp, ScrollDown };
ScrollerTearOffItem(Type type, QMenuPrivate *mPrivate,
QWidget *parent = Q_NULLPTR, Qt::WindowFlags f = Qt::WindowFlags());
void paintEvent(QPaintEvent *e) Q_DECL_OVERRIDE;
void updateScrollerRects(const QRect &rect);
private:
QMenuPrivate *menuPrivate;
Type scrollType;
};
ScrollerTearOffItem *scrollUpTearOffItem = nullptr;
ScrollerTearOffItem *scrollDownItem = nullptr;
void drawScroller(QPainter *painter, ScrollerTearOffItem::Type type, const QRect &rect);
void drawTearOff(QPainter *painter, const QRect &rect);
QRect rect() const;
mutable uint maxIconWidth = 0;
mutable uint tabWidth = 0;
int motions = 0;
int mousePopupDelay = 0;
bool activationRecursionGuard = false;
mutable quint8 ncols = 0; // "255cols ought to be enough for anybody."
mutable bool itemsDirty : 1;
mutable bool hasCheckableItems : 1;
bool collapsibleSeparators : 1;
bool toolTipsVisible : 1;
bool delayedPopupGuard : 1;
bool hasReceievedEnter : 1;
// Selection
bool hasHadMouse : 1;
bool aboutToHide : 1;
// Tear-off menus
bool tearoff : 1;
bool tornoff : 1;
bool tearoffHighlighted : 1;
//menu fading/scrolling effects
bool doChildEffects : 1;
};
QT_END_NAMESPACE
#endif // QMENU_P_H