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// Boost.Geometry (aka GGL, Generic Geometry Library)
// Copyright (c) 2007-2012 Barend Gehrels, Amsterdam, the Netherlands.
// Copyright (c) 2008-2012 Bruno Lalande, Paris, France.
// Copyright (c) 2009-2012 Mateusz Loskot, London, UK.
// Parts of Boost.Geometry are redesigned from Geodan's Geographic Library
// (geolib/GGL), copyright (c) 1995-2010 Geodan, Amsterdam, the Netherlands.
// Use, modification and distribution is subject to the Boost Software License,
// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_GEOMETRY_ALGORITHMS_TOUCHES_HPP
#define BOOST_GEOMETRY_ALGORITHMS_TOUCHES_HPP
#include <deque>
#include <boost/geometry/geometries/concepts/check.hpp>
#include <boost/geometry/algorithms/detail/overlay/self_turn_points.hpp>
#include <boost/geometry/algorithms/detail/overlay/get_turns.hpp>
#include <boost/geometry/algorithms/disjoint.hpp>
#include <boost/geometry/algorithms/intersects.hpp>
#include <boost/geometry/algorithms/num_geometries.hpp>
namespace boost { namespace geometry
{
namespace detail { namespace touches
{
template <typename Turn>
inline bool ok_for_touch(Turn const& turn)
{
return turn.both(detail::overlay::operation_union)
|| turn.both(detail::overlay::operation_blocked)
|| turn.combination(detail::overlay::operation_union, detail::overlay::operation_blocked)
;
}
template <typename Turns>
inline bool has_only_turns(Turns const& turns)
{
bool has_touch = false;
typedef typename boost::range_iterator<Turns const>::type iterator_type;
for (iterator_type it = boost::begin(turns); it != boost::end(turns); ++it)
{
if (it->has(detail::overlay::operation_intersection))
{
return false;
}
switch(it->method)
{
case detail::overlay::method_crosses:
return false;
case detail::overlay::method_equal:
// Segment spatially equal means: at the right side
// the polygon internally overlaps. So return false.
return false;
case detail::overlay::method_touch:
case detail::overlay::method_touch_interior:
case detail::overlay::method_collinear:
if (ok_for_touch(*it))
{
has_touch = true;
}
else
{
return false;
}
break;
case detail::overlay::method_none :
case detail::overlay::method_disjoint :
case detail::overlay::method_error :
break;
}
}
return has_touch;
}
}}
/*!
\brief \brief_check{has at least one touching point (self-tangency)}
\note This function can be called for one geometry (self-tangency) and
also for two geometries (touch)
\ingroup touches
\tparam Geometry \tparam_geometry
\param geometry \param_geometry
\return \return_check{is self-touching}
\qbk{distinguish,one geometry}
\qbk{[def __one_parameter__]}
\qbk{[include reference/algorithms/touches.qbk]}
*/
template <typename Geometry>
inline bool touches(Geometry const& geometry)
{
concept::check<Geometry const>();
typedef detail::overlay::turn_info
<
typename geometry::point_type<Geometry>::type
> turn_info;
typedef detail::overlay::get_turn_info
<
typename point_type<Geometry>::type,
typename point_type<Geometry>::type,
turn_info,
detail::overlay::assign_null_policy
> policy_type;
std::deque<turn_info> turns;
detail::self_get_turn_points::no_interrupt_policy policy;
detail::self_get_turn_points::get_turns
<
Geometry,
std::deque<turn_info>,
policy_type,
detail::self_get_turn_points::no_interrupt_policy
>::apply(geometry, turns, policy);
return detail::touches::has_only_turns(turns);
}
/*!
\brief \brief_check2{have at least one touching point (tangent - non overlapping)}
\ingroup touches
\tparam Geometry1 \tparam_geometry
\tparam Geometry2 \tparam_geometry
\param geometry1 \param_geometry
\param geometry2 \param_geometry
\return \return_check2{touch each other}
\qbk{distinguish,two geometries}
\qbk{[include reference/algorithms/touches.qbk]}
*/
template <typename Geometry1, typename Geometry2>
inline bool touches(Geometry1 const& geometry1, Geometry2 const& geometry2)
{
concept::check<Geometry1 const>();
concept::check<Geometry2 const>();
typedef detail::overlay::turn_info
<
typename geometry::point_type<Geometry1>::type
> turn_info;
typedef detail::overlay::get_turn_info
<
typename point_type<Geometry1>::type,
typename point_type<Geometry2>::type,
turn_info,
detail::overlay::assign_null_policy
> policy_type;
std::deque<turn_info> turns;
detail::get_turns::no_interrupt_policy policy;
boost::geometry::get_turns
<
false, false,
detail::overlay::assign_null_policy
>(geometry1, geometry2, turns, policy);
return detail::touches::has_only_turns(turns)
&& ! geometry::detail::disjoint::rings_containing(geometry1, geometry2)
&& ! geometry::detail::disjoint::rings_containing(geometry2, geometry1)
;
}
}} // namespace boost::geometry
#endif // BOOST_GEOMETRY_ALGORITHMS_TOUCHES_HPP